lundi 23 août 2010

Méthode 216

Bon, j'avais trouvé ça y'a un bout sur le blog de Mathhammer, très pratique!

Now then here is how the 'Method 216' works...

(H * W * S) / 216 = average number of kills

H = # of sides on a D6 that will result in a hit
W = # of sides on a D6 that will result in a wound
S = # of sides on a D6 that will result in your opponent failing his armor / cover save
Et pour le twin-link

For re-rolling failed hits and wounds all you have to do is add the Method 216 result from before times the re-roll multiplier in the chart below. Ça c'est ce que ça prends "To Hit", on va appeler ça Y...


6+ = 0.83
5+ = 0.67
4+ = 0.50
3+ = 0.33
2+ = 0.17


 (H * W * S) /216 + ((H * W * S) /216) * Y

Aucun commentaire:

Enregistrer un commentaire