Now then here is how the 'Method 216' works...
(H * W * S) / 216 = average number of kills
H = # of sides on a D6 that will result in a hitEt pour le twin-link
W = # of sides on a D6 that will result in a wound
S = # of sides on a D6 that will result in your opponent failing his armor / cover save
For re-rolling failed hits and wounds all you have to do is add the Method 216 result from before times the re-roll multiplier in the chart below. Ça c'est ce que ça prends "To Hit", on va appeler ça Y...
6+ = 0.83
5+ = 0.67
4+ = 0.50
3+ = 0.33
2+ = 0.17
(H * W * S) /216 + ((H * W * S) /216) * Y
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